Leave - First-Person Horror Game
January 16, 2026



About the game
Project Horror is a short prototype my friend and I built to experiment with 3D first-person horror game mechanics. You find yourself in a building with four doors, you find keys openning the doors. You can find a flashlight and batteries in the rooms. Manage your batteries carefully, avoid the creature stalking the halls, turn on the generator when it gets dark, and find clues to use in a combination padlock to escape.
Features
- Find keys to open doors
- Flashlight with a battery-drain system
- Collectable batteries to keep your light alive
- Enemy appears when lights go off
- Enemy AI that patrols, spots you with a vision cone, stares you down, then chases
- Jumpscare sequence with camera shake and fade-to-black when caught
- Combination padlock puzzle
- Inventory system for collected items
- Pause menu and settings
How to play
Download the game from the download button, unzip it, and run the executable.
- WASD — Move
- Mouse — Look around
- E — Interact
- T — Toggle flashlight on/off
- R — Reload flashlight battery from inventory
- Arrow Keys — Change numbers on padlock
What I learned
This project gave me hands-on experience with Unity’s NavMesh system for enemy pathfinding and building multi-state AI. I got more comfortable with 3D level design, scripted scare events, and creating horror atmosphere through lighting and post-processing. Overall it was a challenging and rewarding project that pushed me further into game systems design.